Metal Parts
A core contribution material named in the official North Line tunnel project.
Crafting materials
Track the basic salvage and ARC-derived components that feed projects, ammunition, gadgets and Workshop progression in Speranza.
Start with broad Basic Materials, then preserve rarer machine components for recipes that specifically require them.
A core contribution material named in the official North Line tunnel project.
General salvage used by the resource and workshop economy.
A base resource used in progression and crafting-oriented loops.
Common project material gathered Topside and returned to Speranza.
One of the five official Basic Materials requested by the North Line event.
A machine-derived component used in official crafting adjustments such as Deadline.
A component used in the official revised recipe for launcher ammunition.
An explosive crafting input whose recipes and costs have changed across patches.
A workshop input used in updated utility recipes such as Showstopper.
Patch notes show why crafting tables must be treated as live data rather than permanent values.
| Output | Officially documented inputs | Source context |
|---|---|---|
| Deadline | ARC Circuitry plus explosive materials after Update 1.3.0 | Recipe and economy rebalance |
| Launcher ammo | ARC Motion Core plus Crude Explosives after Update 1.3.0 | Workbench recipe available without a blueprint at that update |
| Wolfpack | Rocketeer Driver and Refined Explosive adjustments in Update 1.17.0 | Value and crafting-cost pass |
| Vita Spray | Tick Pod added as a crafting cost in Update 1.17.0 | Utility economy pass |
Primary sources for Basic Materials and recipe changes.