ARC Raiders equipment and defensive gear in official artwork

Defense systems

ARC Raiders Armor & Shields

The official overview frames defense through Shields and Augments. Use that system to balance protection, movement, carrying capacity, gadgets and squad role.

Updated August 11, 2026 Official sources cited Community guide
ShieldsProtection layer
AugmentsBuild layer
WeightCore tradeoff
CapacityLoadout tradeoff

Defense System Index

Searchers often say armor, while official ARC Raiders material emphasizes shields and Augments.

Mobility first

Light Shield Setup

Trades some protection for movement and carrying flexibility when routes matter more than open trades.

Protection first

Heavy Shield Setup

Prioritizes defensive capacity while increasing the importance of weight and stamina support.

Offensive slots

Combat Augments

Augments that bias a loadout toward fighting, gadget capacity or specialist combat roles.

Squad utility

Tactical Augments

Support-oriented options including officially referenced healing and smoke variants.

Choose Protection by Mission

There is no best armor setup without a route, squad role and extraction goal.

Mission profileDefense prioritySupporting skills
Fast objective or loot routeLighter setup that preserves movement and carry flexibility.Nimble Climber, Marathon Runner, Broad Shoulders.
Expected PvP contactMore shield capacity with stamina support for repositioning after a trade.Used To The Weight, Fight Or Flight, Effortless Roll.
Heavy ARC objectiveProtection and utility capacity, with enough weight margin for ammunition.Loaded Arms, Stubborn Mule, Traveling Tinkerer.
Squad supportTactical Augment choices that add healing, smoke or recovery utility.Good As New, In-Round Crafting, Downed But Determined.
Skill recommendations support movement, inventory and recovery. They do not claim to increase a shield's listed value unless the in-game skill tooltip explicitly says so.

Official Sources

Official terminology and recent Augment references.