ARC Raiders
Skill Tree Builder
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Wiki & Quick Reference
Branches, mechanics, and quick build guidance.
Branches
Conditioning
Stamina, shield efficiency, survival sustain. Good for tanks/long fights.
Mobility
Movement speed, rolls, vaulting, fall mitigation. Best for PvP/flankers.
Survival
Loot speed, inventory, crafting, stealth. Suited for solo/looters.
Core Mechanics
Max points: 75 total (one per level).
Prerequisites: unlock parent nodes before children.
Category gates: some nodes need category points (e.g., 15 / 36).
Ranks: most nodes have 1 or 5 ranks; respect max rank caps.
Respec: use the planner to test builds before committing in-game.
Quick Builds
Solo Looter
Survival 40–50 pts, light Mobility.
Focus: loot speed, backpack capacity, stealth noise reduction.
Team Tank
Conditioning 40–50 pts, some Survival.
Focus: stamina regen, shield penalties, downed survivability.
PvP Flanker
Mobility 45–55 pts, low Conditioning.
Focus: sprint/roll stamina, climb/vault speed, fall damage reduction.
How to Use the Builder
Pan/Zoom: drag to pan, scroll to zoom (0.4x–2.5x).
Allocate: click nodes to add/remove points; watch category totals.
Share: use "Share Build" to copy a link with your allocation.
AI Assist: ask the Gemini assistant for scenario-based builds.
FAQ
Best first picks?
Early Mobility (Marathon Runner) then Survival looting.
Can I respec?
In-game options are limited; plan here first.
Do hash links index?
Sections are referenced, but primary canonical is the main URL.